CHARACTER DESIGN [ TASK 1 ]
26.09.24 - XX.XX.24 / Week 1 - Week 5

Bachelor of Design (Hons) in Creative Media / CHARACTER DESIGN / Taylor's University
Task 1
OUTLINE
Instruction
- Task 1
 
Feedback
- WEEK 2
 - WEEK 3
 - WEEK 4
 - WEEK 5
 
- WEEK 2
 - WEEK 3
 - WEEK 4
 - WEEK 5
 
Reflection
INSTRUCTION
<iframe src="https://drive.google.com/file/d/1f5X5cVVwerw2dsth2oJQwcq17c16SZHG/preview" width="640" height="480" allow="autoplay"></iframe>
Task 1
..
![]()  | 
| Fig. 1.1 Process (Week 1 / 26.9.2024) | 
..
![]()  | 
| Fig. 1.2 Process (Week 2 / 4.10.2024) | 
Final Task 1 PDF
FEEDBACK
WEEK 2
Specific Feedback: You need to think about how to incorporate clergy into the Guilty Gear storyline.
General Feedback: You don't need to fully understand the entire Guilty Gear story. Just grasping the overall flow is enough.
WEEK 3
Specific Feedback: It's important to study the Guilty Gear art style and apply its clean line style to your drawing. Also, you need to prepare a total of 10 sketches for next week.
General Feedback: For now, it's best not to focus on the details.
WEEK 4
Specific Feedback: ..
General Feedback: ..
WEEK 5
Specific Feedback: ..
General Feedback: ..
REFLECTION
Experience
..
Observations
..
Findings
..
QUICK LINKS
Projects



Comments
Post a Comment